Factsheet

Developer:
WONDERFUL LASERS
Based in Victoria, BC, Canada

Founding date:
November 2014

Website:
wonderful-lasers.com

Press / Business Contact:
kevin@wonderful-lasers.com

Social:
twitter.com/wonderfullasers
twitter.com/gradiance

Releases:
IMPOSSIBLE ROAD
Kick Flick HD
WordCrasher Blitz
Food Run

Address:



Phone:

Description

WONDERFUL LASERS is a collection of games by independent videogame creator Kevin Ng. The focus is on abstraction and minimalism, combined with innovation in the core gameplay loop.

History

Early history

WONDERFUL LASERS INC. is the new incorporated entity for Pixels on Toast, which was formed in Edinburgh, UK, in 2010. The first game released by Pixels on Toast was WordCrasher, a tactile word game for iOS.

Developer's Career

Kevin Ng has previously worked at Rockstar Games, Electronic Arts and Ubisoft on titles such as Bully, Skate, and Assassin's Creed IV.

Projects


Videos

IMPOSSIBLE ROAD: Launch Trailer YouTube

Food Run: Launch Trailer YouTube, Vimeo

WordCrasher Blitz Trailer YouTube


Images

download all screenshots & photos as .zip (12MB)
foodrun_screenshot_0004.png
foodrun_screenshot_0002.png
foodrun_cover.png
wordcrasherblitz_screenshot_0000.png
foodrun_screenshot_0001.png
impossibleroad_screenshot_0003.png
kickflickhd_cover.png
impossibleroad_screenshot_0005.png
impossibleroad_screenshot_0001.png
foodrun_screenshot_0007.png
wordcrasherblitz_cover.png
impossibleroad_screenshot_0002.png
wordcrasherblitz_icon.png
impossibleroad_screenshot_0004.png

There are far more images available for WONDERFUL LASERS, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition

  • "App Store Best of 2013" - Runner-Up Game on iPad - IMPOSSIBLE ROAD
  • "BAFTA British Academy Scotland Awards 2013" - Nomination for Best Game - IMPOSSIBLE ROAD
  • "Pocket Gamer: Game of the Week" - 13th May 2013 - IMPOSSIBLE ROAD

Selected Articles

  • "9/10"
    - Edge Staff on IMPOSSIBLE ROAD, Edge
  • "Think Super Monkey Ball, if masochistic Super Hexagon creator Terry Cavanagh were Sega's level designer."
    - Mark Brown on IMPOSSIBLE ROAD, Pocket Gamer
  • "The remarkable thing is that Food Run feels like a real platformer, much more so than any of its competition on iOS, yet is built on such simple controls. You'll never be able to get something as good as Super Mario World on a touch-screen, but this feels as close as it's possible to get."
    - Rich Stanton on Food Run, Eurogamer
  • "We have been hooked and can highly recommend it to anyone who enjoys word games."
    - Tim Rattray on WordCrasher, Slide to Play
  • "Not only is this game cute (seriously, you can be a walking hamburger that squeaks out a grunt when it jumps), it’s extremely well-polished and altogether beautiful."
    - Sam Nolan on Food Run, StickSkills
  • "The ball physics feel great with the swerve and power of the ball reacting perfectly to your finger swipe"
    - Craig Willis on Kick Flick HD, TouchReviews
  • "WordCrasher for iPhone and iPod Touch comes highly recommended to word game enthusiasts everywhere. It is a visual delight and addictive in its play."
    - Mary Ann Neder on WordCrasher, AppModo

Gamasutra Blog
Kevin Ng's development blog on Gamasutra gamasutra.com.


Team & Repeating Collaborators

Kevin Ng
Founder, developer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks