Factsheet
Developer:
Pixels on Toast
Based in Edinburgh, UK
Founding date:
January 10 2010
Website:
pixelsontoast.com/
Press / Business Contact:
kevin@pixelsontoast.com
Social:
twitter.com/pixelsontoast
facebook.com/pixelsontoast
Releases:
IMPOSSIBLE ROADKick Flick HDWordCrasher BlitzFood Run
Address:
Phone:
Description
Pixels on Toast is a one-man independent video game company created by former Rockstar Games and Electronic Arts employee, Kevin Ng. Mission: to create super fun, super polished small games with an original gameplay twist. Currently working on Food Run, a level-based one button platformer for iOS, launching 22nd January 2013.History
Early historyPixels on Toast was formed in January 2010 in Edinburgh, UK. The first game released by Pixels on Toast was WordCrasher, a tactile word game for iOS. Kick Flick HD was released later in 2010.
Developer's CareerKevin Ng has previously worked at Rockstar Games, Electronic Arts and Warthog Games on titles such as Bully, Skate, and Starlancer. With the belief that small games offer the best environment for innovation, combined with the rise of mobile gaming, Kevin Ng left Electronic Arts to form Pixels on Toast in January 2010.
Videos
IMPOSSIBLE ROAD: Launch Trailer YouTube
Food Run: Launch Trailer YouTube, Vimeo
WordCrasher Blitz Trailer YouTube
Images








There are far more images available for Pixels on Toast, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Awards & Recognition
- "Pocket Gamer: Game of the Week" - IMPOSSIBLE ROAD
Selected Articles
- "9/10"
- Edge Staff on IMPOSSIBLE ROAD, Edge - "Think Super Monkey Ball, if masochistic Super Hexagon creator Terry Cavanagh were Sega's level designer."
- Mark Brown on IMPOSSIBLE ROAD, Pocket Gamer - "The remarkable thing is that Food Run feels like a real platformer, much more so than any of its competition on iOS, yet is built on such simple controls. You'll never be able to get something as good as Super Mario World on a touch-screen, but this feels as close as it's possible to get."
- Rich Stanton on Food Run, Eurogamer - "We have been hooked and can highly recommend it to anyone who enjoys word games."
- Tim Rattray on WordCrasher, Slide to Play - "Not only is this game cute (seriously, you can be a walking hamburger that squeaks out a grunt when it jumps), it’s extremely well-polished and altogether beautiful."
- Sam Nolan on Food Run, StickSkills - "The ball physics feel great with the swerve and power of the ball reacting perfectly to your finger swipe"
- Craig Willis on Kick Flick HD, TouchReviews - "WordCrasher for iPhone and iPod Touch comes highly recommended to word game enthusiasts everywhere. It is a visual delight and addictive in its play."
- Mary Ann Neder on WordCrasher, AppModo
Additional Links
Gamasutra Blog
Founder Kevin Ng's development blog on Gamasutra gamasutra.com.
Team & Repeating
Collaborators
Kevin Ng
Founder, developer
Contact
Inquiries
kevin@pixelsontoast.com
Twitter
twitter.com/pixelsontoast
Facebook
facebook.com/pixelsontoast
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks
